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Projectile Calculator

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  • 2 Total hours

I will be creating a projectile simulator, to basically start a little series of projects that represent math/physics scenarios. This one will be like a calculator, I will later work on another project that shows the visual representation of it.

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Something that made this project challenging is the fact that it was my first time using the pygame library. So making sense of the commands were something I struggled with, as well as learning how to use the formulas along with the fact that this is not the real world and I needed to plan according how something moves in pixels.

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1h 17m 38s logged

Recently I have been interested in the creation of physics simulations, so far I believe that I have been doing good, I estimate that this project will be finished tomorrow. However I have been busy adding all of the math, and am now figuring out how to make it visual. Regarding that, I have only been able to make it appear as a black screen.

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