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Cold Survival Roguelike

  • 4 Devlogs
  • 3 Total hours

go to https://app.fizzy.do/6183476/public/boards/jm5nJB5zwN8KswWf5DCpXBzL for all planning

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1h 17m 48s logged

finally got around to learning the bare basics of blender and now put in a VERY accurate model of logs into the game, next to make them collectable and fuel the fire. also, now the vignette goes down when you are not near the fire and back up when you are near it.

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53m 2s logged

I made the snow look ✨even better✨, and now i’me working on making a vignette that will slowly cover the screen, showing that you’ll be getting colder. i kinda want to have the game have little to no actual UI, i think that would be cool.

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26m 31s logged

ok so i mightve made the snow look worse, i’m not really sure tbh. i switched to GPUParticles3D because they have collision so i though it’s be cool, but idk if it looks that great. i probably need to start on the actual game soon lol (excuse the touchpad-disables-while-typing jank in the video oops)

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19m 13s logged

I made the snow look pretty good! I added some volumetric fog, and the snow is just a simple CpuParticles3D with a text mesh of an asterisk, ill make a better one someday. now that i can bear looking at it i can start making it an actual game!

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