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A Simple Delivery

  • 5 Devlogs
  • 11 Total hours

A cozy and stylized game. where you are delivering package to different places in a cozy wilderness among mountains!

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3h 7m 55s logged

devlog#5 HEllO! finally started working on a decent map. Before this iteration I was sculpting the map in unity but it was not looking great so I told GPT to generate me a concept and I thing this plan looks decent. Will post next devlog after I complete the map and textures! It might take a while :/

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44m logged

devlog#4 Well I didn’t do anything for past 2 days to day i finally decided to build a basic shader graph in unity for the trees. I have plans to make more variants but For now i need to sketch out the map and made that in unity and then decorate it.

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1h 40m logged

devlog#3 Today i made a water shader from following a few tutorials. Before making the map I need to make the tree and bushes and shaders for them! but for now the water seems to look decent!

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2h 30m logged

Devlog#2 Made a grass shader following a tutorial by Binary Lunar. The performance is not looking great tho i dont have a great pc so if you have any tips or other tutorials it would help me out! Next i want too add collision to the grass.

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2h 36m 50s logged

Devlog#1 A Simple Delivery- I’m making a cosy delivery game inspired by bruno simon’s portfolio. -As of day 1 i did make the basic control of the car and set up the camera.-my next plan is to make elements like trees, grass and water for the environment. see you soon:3

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