Deliverance
- 30 Devlogs
- 59 Total hours
Minecraft mod based on quests and maps Unfinished, in alpha release on github.
Minecraft mod based on quests and maps Unfinished, in alpha release on github.
Final touches, forgot some edits earlier
Added final touches before shipping in alpha development stage.
Just a bit of work, added a new cursed lectern block. It gives all mobs in a surrounding area weakness or weakness II when activated with a runestone or polished runestone
Took me 10 hours, but I did it. Custom construct Entity with custom model, and custom altar structure. The lore is coming along well.
Continued working on my trident entity, it hates me so much. I did get it to become loyal though
The trident shows up as an entity now! Next steps: loyalty, item model
Continued working on my trident item. I honestly have no idea what I’m doing at this moment, nothing seems to be working.
Part of me despises minecraft modding because of how much they’ve changed from 1.20 to 26.2 😭 Currently still stuck creating a trident.
Working on a new trident item, in the works! Unfortunately not finished yet. It has the ‘bloodletting’ curse infused!
Did some housekeeping on my files, renamed the Notch Apple to the King’s Apple (it’s part of the lore trust)
Added a music disc with a song that I felt fitting for the mod: Downed by Ketsa.
https://freemusicarchive.org/music/Ketsa/concrete-flowers/downed/
Successfully ported to 26.2!
Currently updating my mod to 26.2, its so hard 😭. Why do they change so much every update 😭
Sorry for this short devlog, I didn’t get to implement much this time.
I’m adding a wolf-inspired trident to the game now, so I’ve started by
adding a fang item. I also created a spawn egg for the Savage zombie I
made yesterday!
I added a cute ’lil zombie entity! Also a new holy sword that SMITES all undead mobs. I also removed some items I deemed useless.
I added a rendering magic circle on my custom crafting table! I went through many rendering errors, but I finally got a small magic circle rotating on my custom crafting table.
Implemented a new STACKED golden apple item: The NOTCH APPLE!! Also created a new particle effect and particle, which will be implemented in the future.
ADDED A CRAFTING SYSTEM AFTER HOURS OF DEBUGGING!!!
added a menu! custom crafting screen is now added
Working on adding a menu for a custom crafting table
Added a lore book and an electrocution damage effect that scales depending of how submerged in water you are
tried implementing a gui again 😭 didn’t work
Attemped (and failed) to add a working GUI. I got it to show up but could not get it to be able to craft.
I added new recipes and textures! You can now upgrade diamond tools to runestone tools, with a craftable runestone upgrade template.
Added new recipes
added loot tables, tried figuring out ore gen
Attempted adding block drops, added basic block drops
worked on implementing new blocks, added some block textures
Added some first items to the mod!! Created a plan for the story