Devlog 4
completed
- added structural support
- removed problem of turret scraping feeding path plates
- added indexing roller to top of belt sandwich entrance, will connect via belt to main indexing system
- added all fasteners to the superstructure, bolts, nuts, rivets etc
- fixed random errors
- changed which side the belts are located on the feeding path to allow for better packaging
- assigned materials and appearances to parts
- organized and named features in assemblies and part studios
issues
- my pocketing feature script is tweaking out, I still heven’t a clue what the problem is
- clipping, per usual I didnt account for the size of another part and they ended up occupying the same space, to be honest I just chamfered the edge of a plate to remove one of these issues. but hey it worked.
- I have no time :(
its been ages since I’ve been able to seroiusley spend time on this project, my summer has been really busy, there was one week where I cadded not even for 1 minute D: today was honestly really boring I was mostly just polishing up previous work, I’m almost done with the superstructure. the only things left to do is to implement a system to keep my power chain out of the way from tangling, that will be very simple, I also would like to add a set of compliant wheels to that vertical shaft on the right to funnel the balls from that side into the turret, then I think I just need to tighten it up before I will move onto either the intake or main indexer.
until next time!
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