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1h 33m 18s logged

Hey, first devlog here

I got inspired by big games like KSP, and got really interested in orbital mechanics

There are lots of people that don’t understand how orbits work out there, and the idea of getting 2 spacecrafts within 5 meters of each other while each is moving so fast, at a humongous distance, is honestly an insane feat

I hope my project can help represent how these mechanics work, show and teach phasing orbits and intercepting properly

Here is the first implementation, using matplotlib graphs to display orbits. I’d then like to move that to a webpage, using a Three.js implementation for it to look nicely, and possibly get a nice 3D rendering.

I hope this helps someone learn something eventually

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