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2h 25m 37s logged

This is another devlog I’ve posted for this project and I’m almost finished. I definitely fixed the graphics for the game, turning the white box into an astronaut, turning green half circles to plants, and made the theme of a alien cave (or tried to). Here’s the list of what I worked on recently: ______________________________________________________________________________________Obviously I mainly worked on graphics including the change to a pixel art theme, creating the flag and aura around it, made the paint drip to make it look more like paint gravity, and added a tutorial to learn the game along with controls at the top. _______________________________________________________________________________________Another main thing was the death mechanisms. I made spikes into the the levels that increase in difficulty as the levels continue, along with adding a reset button. ______________________________________________________________________________________At first the levels were also slightly simple as there was no limit to the ammo, which I now added to keep the levels hard, and make the game into a puzzle. _______________________________________________________________________________________There is a couple more things I need to add before posting this project for rating which is just to make the astronaut hold a paint gun (which I somehow forgot) and to add a menu for the levels of the game.

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