Open comments for this post @ASOM on DungeonStacks · 2 days ago 2h 40m 3s logged DungeonStack V0.1.1 Architecture changes: Shaped and improved core mechanic. Better randomness, now using weighted pool Implemented features: Added damage absorption item (shield)
Open comments for this post @ASOM on DungeonStacks · 2 days ago 2h 40m 3s logged DungeonStack V0.1.1 Architecture changes: Shaped and improved core mechanic. Better randomness, now using weighted pool Implemented features: Added damage absorption item (shield)
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