Dev log #6.1
> UI overhaul
So I didn’t like the basic buttons and UI I had. The game didn’t feel personalized, so I did some hand drawing and using a digital art program, I made some new UI to be placed into the game. This is only log #6.1 because there are a lot of assets in this game that I also wanted to rework. I spent a lot of time planning, drawing, and digitizing the Icons and UI, but the time logged is only the time it took to vibecode it into the game.
Updates
- New menu button UI
- New pulls window UI
- Currency ICON gumballs(finally)
- Custom X button icon
- Rework of card design
What’s next
- New NPC sprites
- Battle UI update
- UI interaction upgrades
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