You are browsing as a guest. Sign up (or log in) to start making projects!

Pipe Organ Simulation

  • 4 Devlogs
  • 13 Total hours

This is will be a tool to create different sounding pipes for organs and being able to use them for projects.

Ship #1

I have made a Pipe Organ Synth Simulation to create organ sounds for my music. The reason why I have made this Is because I searched online for a certain sounding organ that I have heard in a song and found nothing. The most challenging part of this whole program would be trying to make the sound and trying to figure out what button is off out of the 100 buttons when there is a problem with one. It was also very tedious copy and pasting and slightly modifying the same code for all of those buttons. I am really proud of how the sound turned out because I was a little scared that it would just sound like sine waves just clashing together (you can make that sound still), but with the slight bit of noise makes it sound like pumping air. What people should know when testing my program for the first time is to load the light.json preset and modify it little by little by using whole numbers for the wave width buttons.

  • 4 devlogs
  • 13h
  • 10.00x multiplier
  • 127 Stardust
Try project → See source code →
Open comments for this post

1h 27m 51s logged

I have polished up the ui and added a couple more features like a button to have the sound wave to auto scroll and more fade options. all code is open source and is (mostly) easy to read and i am going to ship this project now :)

0
0
7
Open comments for this post

5h 8m 37s logged

Like I said in my devlog with my engine, I have found Terraria and it is amazing. so that is why i have been off for a while. But I have done so much today with both the engine and this simulation like: double the amount of waves you can mess with (96 buttons total in that grid), there is attack fade and noise toggles, you can now test and hear your sound in the program without trying to find it in the files. and now my code is one super long (1490 lines) repeating ‘mess’. BUT, it works and runs fast. Expect a demo soon :) .

0
0
2
Open comments for this post

4h 31m 43s logged

So, I have done quite a bit with this project compared to the engine this past week. It is pretty much just a wave maker that creates interesting sounds by changing quite a few variables. I want to make it so its purpose is to recreate organ sounds (like the wave you see in the pic). But once you touch any variable, I will ether sound good or blow you brains out. So this will be a project that I will dabble in every so often to figure out how to fix it. (maybe use preset waves and modify those)

0
0
3

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…