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Effect Pipeline

  • 1 Devlogs
  • 6 Total hours

Node based tool helpful for creating digital art

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5h 55m 44s logged

Digital art for me has been one of the prettiest and most fun forms of art one can make. After a lot of struggle with C#‘s docs and implicit regional inconsistencies, I feel finally ready to post my first devlog. I’ve been working on a node based editor, basically digital art and experimentation made easy. I haven’t had many game testers yet so idk how steep the learning curve really is.

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