Devlog #12
A bit in a rush so no video this time, but i added pics so it should be fine.
Battle System
- 战斗状态/Battle Mode: activates when hitting something, or dmg from players, cultivators, or mobs counts too, normally lasts 15 seconds
- Manual mode: press Y to lock combat mode on until pressed again it can be disabled in settings
- Normal attacks (left click just normal attack)
- Heavy attacks (hold attack for 0.5 seconds, then release, normal heavy attacks deal 120% weapon dmg)
- Blocking (hold left and right click together you dont take dmg, but the weapon loses durability and the blocked dmg harms posture)
- 架势/Posture: maximum posture is 100 + Physical Attack × 100 + Max HP ÷ 2. It regenerates by 1% each second
- 破势/Zero Posture: at zero posture, the player is stunned for 1.5 seconds, cannot block, takes 25% more dmg, and loses their current spell charge
- 外放灵气/External qi: qi injected weapons can release long, straight qi slashes, with the dmg, width, and range scaling with injected qi amount
Recent Weapons
- 精铁枪: A 14 dmg spear normal attacks is like normal, while heavy attacks use a thrust animation and forms a qi cone shaped thingy
- 铁骨扇: Shift right click switches forms: closed form deals 3 dmg and uses a cone heavy attack and open form deals 5 dmg and uses slash attacks
- 拂尘: Deals 7 dmg normal attacks is normal too, but its heavy attack spins five times in front of the player, damaging everything within 3 blocks. Right click binds a physically weaker target within 5 blocks for 3 seconds, with a 10 second cooldown
- 飞刀: Deals 4 dmg and you can stack 5 more all together into one. Right click throws normally and heavy attacks throw a faster knife that can break five blocks before exploding.
- 飞针 and 袖箭: 飞针 deals 4 dmg, has 1,000 durability, and consumes 10 durability per shot. 袖箭 can be held or equipped in a back accessory slot. Normal attacks fire ordinary needles but heavy attacks fire qi powered explosive needles
Etc
Added more English
Remake some gui
Remake some models
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