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For the past couple of days I have been working on implementing different systems that make up the core of the gameplay. Namely, the grid generator and the animations. Now the player has the freedom to move in any direction they wish, with tiles randomly generating in all directions. This is moving the project closer to the exploration game I intend. I still have to add ores, power stations, hazards and puzzles, but this is a step in the right direction.

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