I’ve been working on the placeable item system. My artwork for it is a bit wonky, but I’m just making things that work. The idea here (as of now) is that each tile can hold one thing, then that one thing chooses which sprite fits the tile’s height and slaps it on there. Building buildings will remove the natural stuff on top, and the tile cannot produce resources anymore.
I’m not done with this system however. I need to remake it so that the placeables are a separate scene so that I dont have to make 3 for each item (one for each height.)
I also need to add paths, which I’ll probably turn this system now into that)
This is what it looks like now. Everybody say “hi little house”
i’m going to work on the better system and the paths before I post another devlog
Comments 1
I see progress and thats good, it kind of looks like Sid Meir’s Civilization. Check out my latest devlog and answer the question, because i need opinions that are critical to shame my project!
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