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personal website

  • 4 Devlogs
  • 20 Total hours

including art, easter eggs, and a lot more!

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1h 34m 16s logged

after spending like 15 hours drawing assets and staring at a wall trying to think of stuff, i have finally started coding. not all the assets are done yet, but i need to start coding so i don’t keep staring at a wall…

anyway, ima talk about coding. css grid is so cool! you can do all sorts of layouts so easily, and tailwindcss + css grid tricks make developing quite a breeze. really cool stuff!

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5h 3m 31s logged

First devlog! I’ve never made a personal website before, so I want to do it right. I’m planning to go heavy with lots of art and web design.

This is my first time ever doing art, and I quickly decided to do pixel art as it’s a lot easier than digital painting.
I’ve made a few assets and am planning to do a lot more!

In the beginning it was quite rough and my drawings looked terrible, but after a few days it turned out much better than I was expecting, and I even applied some Minecraft building concepts!

Like, for example:

  • Outline first, then color, then details. The final result won’t look good if the shape isn’t right.
  • Details are what turns a good Minecraft build (or drawing, in this case) great. Once you think you’re done, think about what details you could add. Then repeat. You should be able to do this a lot more times than you think, and it’s how you improve your technique. The cat asset below took ~20 revisions.
  • Use a reference image, or multiple. Don’t reinvent the wheel.
  • Learn basic color theory, it’s really useful.

Other than that, it just took some creativity and some trial and error.

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