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shivamgupta_official13

@shivamgupta_official13

Joined June 6th, 2026

  • 6Devlogs
  • 4Projects
  • 2Ships
  • 15Votes
Ship Changes requested

I have made an clouds landing page and this is jsut an landing page featuring clouds which are renderd by the three js liblray in my node.js setup.I ahd thoguth of using clouds as it would look better and cool.This was very challenging to make espcially like in the part of in the end where soemtimes it didnt look that good and simple bugs too in before parts and at the end the redner scene was jsut dissapering but it was becuase of the dev mode i was using for preview but when i pushed to my github and conntect it to my vercel it was looking good.

  • 2 devlogs
  • 2h
Try project → See source code →
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16m 6s logged

I had made the final changes on my website by making the buttons of the left functional and when you click them it will lead you somewhere so go try them and also a ligth weigth definition of clouds is included too and i added a link to my repo by clicking the github logo button.as you can see below in the screenshot the changes made and also see the buttons named as Top nav items now read:
Clouds
Pricing
Menu
Sign in .you can test the website in https://clouds-website-two.vercel.app/

I had made the final changes on my website by making the buttons of the left functional and when you click them it will lead you somewhere so go try them and also a ligth weigth definition of clouds is included too and i added a link to my repo by clicking the github logo button.as you can see below in the screenshot the changes made and also see the buttons named as Top nav items now read:
Clouds
Pricing
Menu
Sign in .you can test the website in https://clouds-website-two.vercel.app/

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I have made a AI collsion detector which can detect colssions and do the object tracking too. its use can be tweaked and changed too.I have coded this in python and us ed the architecture transfomers for it and also used open cv for the main camera use while running the model and making this model was hard too beucase after making the model and then training it on google colab there were many dimesion matching errors and the time history errors of the open cv and etc more but I did evnetually fix it and got the model weigths and then made the github repo which ahs evrything from the library needed to run the model and the traning code but its not needed as i have also kept the model weights folder and also the code to run the model

  • 2 devlogs
  • 3h
Try project → See source code →
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30m 14s logged

i have made the more changes need for a better readbality and some chnages for better warning statements and a better bias ratio in the code so the ai model detects much better wihtout being too senstive and the github repo is all done mostly too any updates i will post a devlog and change it.

i have made the more changes need for a better readbality and some chnages for better warning statements and a better bias ratio in the code so the ai model detects much better wihtout being too senstive and the github repo is all done mostly too any updates i will post a devlog and change it.

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42m 34s logged

I was working on my sky x rocket eninge and for now I have just made the core base with the perfect width and the hole inside and then nozzle needed it might not look like an much progress for now but I would do the main work in the next devlog and you could see the actual thing what I was trying to do with this project and with blender

I was working on my sky x rocket eninge and for now I have just made the core base with the perfect width and the hole inside and then nozzle needed it might not look like an much progress for now but I would do the main work in the next devlog and you could see the actual thing what I was trying to do with this project and with blender

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2h 13m 52s logged

Hi I had completed my project clouds website and it is just a landing page but it has a background of 3d clouds and I used the three.js library too for it. And it is based on next.js which i set up on my vs code folder and i have the github for the full code even though i have just added the file cloudbackground.tsx but it has the all the main things like the clouds rendering and also i put a simple Ui too and when you hover on it the buttons will grow a little and when you hover off it will reduce to its orignal size and you can also see my project in detail and see the demo link too.

Hi I had completed my project clouds website and it is just a landing page but it has a background of 3d clouds and I used the three.js library too for it. And it is based on next.js which i set up on my vs code folder and i have the github for the full code even though i have just added the file cloudbackground.tsx but it has the all the main things like the clouds rendering and also i put a simple Ui too and when you hover on it the buttons will grow a little and when you hover off it will reduce to its orignal size and you can also see my project in detail and see the demo link too.

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1h 2m 13s logged

I was working on a minceraft shader currently i have finished my code for the shader and the json editing and the files .this shader would feture more striking rays of the sun and more natural fog everywhere and view form far away too and much more and i would post one more devblog about this showcasing the final result and the image of how it looks in minecraft when the shader is applied.

I was working on a minceraft shader currently i have finished my code for the shader and the json editing and the files .this shader would feture more striking rays of the sun and more natural fog everywhere and view form far away too and much more and i would post one more devblog about this showcasing the final result and the image of how it looks in minecraft when the shader is applied.

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2h 22m 58s logged

Hi ,I was working on a transformer based Ai model which is an time series sequence classifier with also using and encoder and decoder .this time series transformer unlike other models like gpt which are decoder only and basic vision models use encoder only ,my model uses both halves and the encoder ingests the past values and processes 15 frame history matrix of coordinates (x,y,area) to check for the speed,patterns and movement contexts while the decoder takes the multi head attention map outputted by the encoder and cacultes what state it looks like in edge of impact or futute_state also and also uses cross-layer entropy loss or the weigthed croos layer entropy loss in my training code to take and check the diffrence between what the model thinks and waht the label is (collision,warn,safe) and it penalized the model heavily if it is confident in a wrong answer or a prediction. you can also see a picture below of my rc car crashing into the wall and see it flags it as a collision.you can also try out my model by visting my project repository and look at the instructions and in depth detail of my project and the Ai model.

Hi ,I was working on a transformer based Ai model which is an time series sequence classifier with also using and encoder and decoder .this time series transformer unlike other models like gpt which are decoder only and basic vision models use encoder only ,my model uses both halves and the encoder ingests the past values and processes 15 frame history matrix of coordinates (x,y,area) to check for the speed,patterns and movement contexts while the decoder takes the multi head attention map outputted by the encoder and cacultes what state it looks like in edge of impact or futute_state also and also uses cross-layer entropy loss or the weigthed croos layer entropy loss in my training code to take and check the diffrence between what the model thinks and waht the label is (collision,warn,safe) and it penalized the model heavily if it is confident in a wrong answer or a prediction. you can also see a picture below of my rc car crashing into the wall and see it flags it as a collision.you can also try out my model by visting my project repository and look at the instructions and in depth detail of my project and the Ai model.

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