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raoul

@raoul

Joined June 30th, 2026

  • 6Devlogs
  • 2Projects
  • 1Ships
  • 1Votes
him
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4h 17m 53s logged

✧˚⋆ DEVLOG 5: Beamsplitter is here! I’ve finally started proper alignment testing by putting together the optical components into their respective mounts.
However, no interferometry yet - the BSM had to be reprinted to fit the beamsplitter, and my SMB mirror mount was 4mm too low, which made me reprint a slightly taller solenoid cover..

Every time I had to print the solenoid cover, severe noodling would happen in at least one section of this component. After 4 iterations, i decided to use the least damaged one, and now, my lasers at least somewhat align to the mirrors!

I’ve now made additional supports for the laser and lens allowing for slight translation to make precise alignment a much easier task. For more info and acronym list, check out the README on GitHub :)

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9h 4m 11s logged

✧˚⋆ DEVLOG 4: I’ve finally been able to complete, print and assemble all CAD mounts! Attached in the image below is the mounting system in the interferometer’s calibration phase. The assembly process took a disgusting amount of time, as most parts had to be re-iterated upon, either due to screw alignment, screw dimensions or linkage strength.

Tolerances were a recurring issue with the components — I had to drill the mirror mounting systems in the MMM and SMB (new acronyms to be found on my GitHub btw!) which served as a wake up call on wearing proper safety equipment, multiple times.. my screen protector is still irreparably cracked from the PETG-CF shards, and my hand felt much of the same to say the least lol.

However, things are looking up, and the build quality is now solid! I am waiting on the final component to arrive (beamsplitter) before assembling the final system. same time next week? :)

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8h 54m 58s logged

✧˚⋆ DEVLOG 3: I’ve received most of the parts, so NOW, I’ve been able to work on the real electronics and design the 3d CAD mounts - my full design is therefore almost complete! (I have a bad habit of saying that lol)

One thing which was particularly tricky was the solenoid mirror mount, which went through multiple different iterations. I had to find a way to encorporate the advantage of the screw-plate mounting system and free suspended motion, and my design eventually (…) was able to accomplish this using a counterbalance!

Then, while messing around with the Uno R3 kit, I also managed to get the laser diode, which I disassembled from my old laptop’s DVD drive, to be functional! It’s not collimated by its lens anymore, but it’s a step in the right direction. I’m sure i’ll be able to find a workaround someway, right? right? :’)

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8h 29m 21s logged

✧˚⋆ DEVLOG 2: Based off measurements from the ordered parts (which took about 3 days to document in detail in terms of every option and decision), I created a precise, 1:2 scale top down technical drawing!
This was rather tedious - I only had a straight edge, pencils and 8cm triangle ruler available, as I am currently traveling.. The detailed drawing shows the interferometer in the calibration phase, so I made another sketch showing how all the components interact with one another in both phases too.
Check out Devlog 1 for photodiode circuit details (they aren’t shown on the lower drawing!) :)

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5h 40m 48s logged

✧˚⋆ DEVLOG 1: Aside from (lots…) of documentation, I created this TIA photodiode circuit in Tinkercad to mirror the one which will measure the fringe shifts in my interferometer.

Safe to say, this was not all smooth sailing - the components were challenging to wire correctly (particularly the op-amp) and the range of output values was.. disheartening at times (512-513 or 0-2) but I finally got it to an amplified degree!

One of the solutions was simply flipping the polarity of the photodiode lol. It now outputs values from 0-1021 depending on the inverted light intensity, which is optimal for my project as the effect of real-world noise will now be much lesser than without the amplification system. I’ll keep you guys updated! Check out my github or ask me for more info :)

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