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brandon

@brandon

Joined June 1st, 2026

  • 7Devlogs
  • 4Projects
  • 1Ships
  • 15Votes
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1h 11m 12s logged

What I have been working on is making the rocket move up and down (basically jump with the spacebar), I added asteroids as a way to lose the game if you collide with them, I made the asteroids move from left to right, and right now, I am trying to add a score using UI. I struggle here and there to make this game fun by changing the speed and stuff but so far no AI! (Still a LOT to fix)

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24m 49s logged

So far, on my new project I am trying to figure out basic steps on Unity. As a start, I am planning on making this game into a Flappy bird type of game, but instead of a bird, its a rocket. So far, NO AI, just youtube!

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I made my first game that uses the A, B, and C, key binds. I wanted to make it look like a 2d version of subway surfers. What I really struggled with at first was trying to figure out how all of this works, since this is my very first (complete) project. I also struggled with trying to fix an issue that my python game had, which was how the game ended out of nowhere even if the player didnt collide with any obstacle. However, what I am most proud of is being able to say that I made my very first game, even though it doesnt look too cool.

  • 2 devlogs
  • 2h
  • 1.49x multiplier
  • 2 Stardust
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