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arushg

@arushg

Joined August 24th, 2026

  • 24Devlogs
  • 4Projects
  • 2Ships
  • 92Votes
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11h 23m 43s logged

I was mostly working on tuning the model and fixing hardware since the previous circuit did not give the servo enough power. Hence, I added an external power supply (which took hours to debug… turns out I had to ground the ESP32 to the external GND)

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13h 28m 57s logged

I noticed the size of the ball and beam in simulation was not the same as the actual one, so I updated sim to be closer.

I also added the past action rolling list to the model, which allowed it to see what it tried to do previously. It now survives 1000 steps in simulation (~50 seconds)

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4h 51m 19s logged

QT-Opt worked much better, but now the problem is with the hardware. The ball just falls forward since the beam is not thick enough.

I will print and try again with a thicker beam

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1h 7m 42s logged

Again I got feedback that the code and README looked too AI generated so this is Attempt 3 at restructuring and rewriting the README.

Idk what to put for the image so I put the README, which is now 100% written by me (I changed it to sort of match the Stardance format)

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8h 13m logged

I also tried PID as a benchmark (only in simulation of course). It did pretty well as shown below, so I might try either imitation learning or a different model that just identifies ball and beam position to then apply PID on top.

In parallel, I also tested QT-Opt on hardware and it failed… I’m trying more training with visual distortions in the simulation environment so it becomes more robust

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7h 14m 34s logged

I tried QT-Opt and at least in simulation, it did a lot better (it also trained much faster due to the other architectural change I made; see next). I also switched the backbone to Dinov2 Small, which is newer and smaller than the previous Dino Base backbone.

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7h 32m 7s logged

Added the physical hardware bridge and it turns out the model does not do very well. I am going to try three approaches:

  1. More training in sim with variation like camera distortion and stuff
  2. Fine-tuning on physical hardware
  3. QT-Opt
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Ship Pending review

What I made: An MCP server + hardware setup that lets claude send me notifications

What was challenging: Bridging arduino with FastMCP python library, as well as debugging random buffer and serial issues…

  • 5 devlogs
  • 12h build
Video of Project → See source code →
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5h 27m 39s logged

The MCP server finally works (the notification in the image was sent by Claude using send_notification tool call), and I also added a push button to dismiss the notification once you have addressed it.

The next steps are:

  1. Finishing the PreToolHook so that when Claude asks clarifying question it fires
  2. Testing the installation script
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3h 22m 1s logged

Improved the training loop to reflect actual control rate (20 Hz vs 500 Hz in simulation previously). Used AMD GPU for faster training and this is what it looks like (able to balance for ~6 seconds in simulation)

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