So I did some more fault propagation setup stuff to make sure downstream and upstream effects work as intended. So far its fine I guess.
So I did some more fault propagation setup stuff to make sure downstream and upstream effects work as intended. So far its fine I guess.
So I finished some of the YOLO stuff and added an extractor to extract frames where it detects a “yellow sports ball” it gave me a grand total of 2 frames out of 39. Time to get this AI to work.
So I added some test frame extracting to see if it works and it does, also I reached out to the Mary Wards OffSeason event organisers to see if I could get raw video footage to train the model.
Finished the first test version.
Made the first version of the fault engine as a demo and also added the rest of the clickable menus for the motors, now i gotta start linking em.
Added a temporary state engine.
Added The Drive Motor 1 Menu
So I added the begin screen and Timer now so now i can make the error engine.
I finally added all the different hitboxes now I can start building hte Diagnostic Fault Combinator
Today I added the first hitbox, and did some debugging with the title and stuff.
I FINALLY IMPORTED THE BOT GLB AND MADE IT NOT LAG
when i first imported it i was getting 1 fps now im at 30 and theres no visual lag i can finally start adding the ui and simiulation mechanics.
Got the basics done, i learnt basic 3js and now will start the process of importing the bot model.
I made a medal hanger for my medals. pretty simple print to be honest.
Finished All The part models and started finding cheap stuff for the cart.
I got approved to make a FRC Battery Cart (so long as it isn’t too expensive) thanks to @RaygenRupe. Anyways yeah. Just a pic of what it will look like soon
I made a digiCAM type CAMO generator.
Finally finished this blasted extension. You can delete multiple chats at once and also archive.