Updates
LVGL GUI
The GUI is pretty much all done! The changes are:
- the home screen now has two animated orcas spinning in circles! (I really really love this feature!)
An RGB screen with: - an rgb mode indicator/an rgb color indicator
- 3 live information labels with saturation, value (brightness), and hue/animation speed
- resized & repositioned layer & volume indicators from the home screen
The rgb screen will switch between showing the current mode & animation speed, and color & hue. This allows me to use the space more effectively to show useful information.
It took me a little bit of time to get the animation source images compiled properly, and I used Inkscape to make sure the original image downscaled and rotated while staying recognizable (and made a few adjustments in paint).
Next
QMK integration! I also want to properly set up my coding workspace to have autocomplete and all that for QMK.