Added pipes that can randomly generate and a background image that was pretty annoying to get in (had to convert it to the rawest data ever).
Added pipes that can randomly generate and a background image that was pretty annoying to get in (had to convert it to the rawest data ever).
Set up the building for this project and added the SDL boilerplate and some input functionality.
Worked on a stage hazard that requires you to slide under. This came with changing how collisions work at all, which I couldn’t finish for right now.
Added a parry action for the player, with sounds and all.