Davleg#1 -> Today, I started setting up the 3D scene with Three.js.
I created a scene with a very dark background, then added a perspective camera and a WebGL renderer to display the scene in the browser.
I also added OrbitControls, which allows you to rotate around the scene and zoom with the mouse.
Finally, I set up two light sources: an ambient light and a directional light to start giving depth to the future 3D objects.
Next step: add the first objects and start building the environment for my Stardust project.