I am working on a scale solar system model for my mother’s classroom. In this scale the sun is 8” in diameter. Some of the planets (all of the non gass giants) are just tiny though. :)
I am working on a scale solar system model for my mother’s classroom. In this scale the sun is 8” in diameter. Some of the planets (all of the non gass giants) are just tiny though. :)
Tolerances, Tolerances, Tolerances. They are somewhat anoying when working with laser cutters, because you think that 8/1000s of an inch wouldn’t matter, but of course it does. Anyway, Ive modled some of the basic parts but I need to know what tolerences to design the more finicky parts with before I continue.
I have added a registry with unique IDs and a recursive function. The datapack now works with multiple waypoints wich was way to challenging but I think that it is really cool!
Im working on a waypoints datapack. I think it looks really good so far, but there are a lot of challenging things that I need to do next.
I fixed a few minor things before finally being finished, such as all of the information about it, music playing too frequently in custom dimensions, and the player being able to get an infinite supply of amulets of class if they check the general information after level 4. This is my final devlog, and I know I haven’t been deoing too many. I just do them after fully finishing and polishing major features. Happy coding :)
I finally finished. I added a lot of new features, like all of the archer amulets. I also finished the Info system and all custom advancements. The picture shows only about a third of them.
I’m adding four (maybe +) custom biomes and two (maybe+) dimensions. I also added custom enchantements, sitting, and lots of more custom items with custom textures.
Some of the features and most of the custom items in my data/texture pack.