New Chef is a skill-based cooking game inspired by Cooking Fever. It uses simple graphics but swaps annoying paywalls for deep strategy. No Gems or Wait Times: Upgrades are instant. Progress depends on skill, not your wallet. Supply & Rot Mechanics: Manually order ingredients. Balance stock carefully, or food will spoil and rot! Order Rejection: Dismiss impossible orders to keep your kitchen service moving smoothly. Rich Customers: VIPs demand complex dishes but pay massive tips for fast service. Dynamic Patience: Wait times change constantly. Buy restaurant decorations to boost customer patience. Chef Wardrobe: Unlock outfits that look cool and grant minor gameplay boosts. By removing predatory timers and adding inventory management, New Chef turns a repetitive clicking game into an addictive tactical simulation.
Space Invaders is a retro arcade-style game I built with Python and Pygame. Players control a spaceship, shoot waves of invading aliens, and try to achieve the highest score while avoiding enemy attacks. The game includes smooth player movement, shooting mechanics, increasing difficulty, and score tracking.
A simple, lightweight car designed for speed. It can also be adapted for both rough terrain and smooth road surfaces.
A game like snake