I have completed the tic tac toe game and leaderboard. The overall shell of the game is complete :)
I have completed the tic tac toe game and leaderboard. The overall shell of the game is complete :)
I have fixed lots of the problems with the game failing on bad values, and have started the Tic Tac Toe game (and the number guesser which is very easy compared to the others), which works in a similar way to the Connect 4 game.
I completely forgot to do development logs!! So frustrated but I will try to name my progress over the 8 hours of work. I have recorded what the game does now, it doesn’t work on most boundary cases and there are a lot of ways to break it, such as saying a number too high in Connect 4 creates an uncaught IndexError. However, I am just proud to get a Connect 4 board that renders the positions of the tokens, and makes sure they fall to the bottom. It also stores the leaderboard in a text file in a slightly weird looking syntax I created. Also, the user name is saved.
I’ve got the basics sorted, a laid out plan and have started the menu. My main highlight so far has been getting the file checking working, so it greets the user by it’s name if they have it stored in the user data file and otherwise it catches it rather than crashing on FileNotFoundError.
Quite a lot of styling changes, and now the dark mode is on the same website (as per feedback) and remembers using localstorage the previous selection.
Made quite a few changes including changing the customise button to a pencil, as per feedback I received.
Lots of changes, added more text, thanks to playing, slightly overwhelming character falling death screen. Ready for first ship I think :D
Added a few changes, including title page animation improvements to make it look more lively.
Started adding animations, improvements and also fixing up the look of some of the screens. You won message also changes colour now
Death scene and other touch-ups
Minigame 2 finished, other fixes, win screen created with randomly falling cats
Added some more to the game, continuing in the tutorial.
I have got the scripts connected, so collecting 3 stars goes to the next level.
I have added quite a bit, with the timer now working and started on the platformer minigame. The stars took a while, as I had forgotten to create a seperate animation for each (as they are in different positions).
I have done lots of small touch-ups, fixes, and other small adjustments like making the completion saving to localstorage work in all cases. I also slightly changed the README, and changed the screenshot there. I am ready for my second ship!
This took a lot of effort, but I have finally got it so the site remembers what levels you have completed! (Through localstorage). The level in question goes green after it has been completed some way or another. Failing the level doesn’t count.
I have improved some of the CSS. One of the problems I had was with the “about” part on my main screen being over top of other containers with different scaled screens. I made some improvements for that. I also changed some colours, including with the buttons. I made it so the header slightly fades on hover. I also did some other minor changes.
I made some UI changes.
I did some others changes, but my main goal was to start on the user interface and CSS. I have made some changes, including changing the top header margin, the colours, and the font family (I got one from Google Fonts).