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CharlieCatMeow

@CharlieCatMeow

Joined June 10th, 2026

  • 64Devlogs
  • 10Projects
  • 15Ships
  • 143Votes
Just a guy who occasionally does stuff
Ship

Blare Alarm!

(I haven’t decided on a name)

So this is the alarm. Pretty right? :yay:

What it does:

  • Tells the time :O
  • Change the time
  • beep a bit

How I made it and stuff idk

I designed the case with Fusion360 and the PCB with KiCAD (what else).
The soldering is usually the most fun part and it was the case here as well. Had a lot of fun with that.

Yeah this is it. A finished blare alarm thing that can tell the time and has working buttons. :yay:

  • 7 devlogs
  • 3h build
  • 5.00x multiplier
  • 17 Stardust
  • BLARE
Video of Project → See source code →
Ship Pending review

MeowBlog

A full stack blog site where you, as the admin, can post, view, edit and delete your personal blogs. With full markdown support, you can blog almost anything you want.

How to use:

  • Click “Try project”
  • Press “Sign in” (Top right corner)
  • Sign in with: [email protected] and password123
  • Have fun

Features:

  • Post, edit and delete blogs
  • Full Markdown support for blogs
  • Preview the post
  • Like posts
  • Change your profile picture
  • Switch between a light and dark theme
  • Search for blogs

Challenges I faced

Basically everything was a massive challenge since fullstack is so much different than just a static website. I somehow managed to do something nonetheless and here it is :yay:

Have fun with it :yay: :yay: :yay: :yay: :yay: :yay:

Try project → See source code →
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46m 13s logged

MeowBlog Devlog #5

Bug fixes and finishing up the site. (Just in time)

Yeah this is a short one, I fixed a couple bugs with some stuff. (I forgot to style something, etc.).

Also, the about page now has actual real (hopefully) factually correct content about the site.

Also spent some time creating the README since I have not touched it since starting this project.

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Ship Pending review

CarSim

DOESNT WORK ON LINUX, PLEASE SKIP

A top down car simulation with a neural engine!

To use, please download main.exe and run it, shouldn’t be too complicated. I can’t guarantee it runs as I can only test my own case, so if you encounter any issues just tell me via github and skip this one, thanks.

Now the fun stuff, what it actually does

Watch the cars drive around on the tracks slowly learn to drive.
Feel free to customize the cars to your liking and have them drive around. Explore every menu by pressing the Escape key while if the game is running and entering the pause menu.

To load a brain, please put the brain.npz file into the same folder as the main.exe program and press “Load brain” in the options menu.

Hope you enjoy the project! Some keybinds are visible in the game, for more keybind please refer to the README inside the Github Repository.

  • 7 devlogs
  • 17h
Try project → See source code →
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5h 16m 50s logged

CarSim Devlog #7

Basically finished!

More menus!

There’s a track editor now, just start clicking and the track creation algorithm should automatically start doing its thing. Also fixed some menu stuff and switching back and forth between menus.

Car grip

To make the cars more realistic, I added grip by dividing the velocity into forward and lateral ones. Also modifiable in the settings.

Status messages

To make the buttons actually give some feedback, some of them, when pressed, now make a small message show up at the bottom.

Button rework

Buttons look prettier now, and pressing them also has an animation.

Bug fixes and performance optimizations

Since this is a program which needs a lot of processing power, a lot of time went into performance optimizations and other stuff.

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Ship

MeowOS!

A web based operating system! Built with HTML, CSS, JavaScript and my sanity.

I fixed some bugs (you can see them in the last devlog).

This is a pretty short ship so don’t expect much to change but yeah.

As written in the Devlog, I improved some stuff like the Terminal.

Enjoy!

  • 1 devlog
  • 2h
  • 18.36x multiplier
  • 35 Stardust
Try project → See source code →
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1h 54m 20s logged

MeowOS Devlog #16

Bug fixes (a lot)

With the help of a totally trustworthy AI, I found a bunch of edge cases, bugs and typos. Also added some stuff

So I fixed them one by one over the course of 2 hours (and also updated the README and added some small stuff).

Some of the bugs I found and fixed:

  • Mistyped the volume muted icon
  • Sound effect weren’t applied the audio level

Some stuff I added:

  • Opening browser shortcuts now uses the dedicated function instead of plain HTML
  • Terminal now works better
  • Keyboard support for Calculator
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3h 26m 19s logged

MeowBlog Devlog #4

Some new things and fixes

Homepage

There’s finally a homepage now.
It shows the most recent posts.

404 Page

There’s also a working 404 not found page now.

About Page

I added a bit of content to the About page, not much though.

Markdown Support

You can now post blogs with Markdown support. There’s also a preview button when posting so you can see what it will actually look like.

Themes

I added a dark and light theme. You can switch between them. I had to change the CSS of every html element with text which was a bit annoying.

Some small fixes

Implemented more BetterAuth stuff so not everyone can do stuff.

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4h 43m 21s logged

CarSim Devlof #6

Long one :O

I added a bunch of things, this is my attempt to list them all.

Menus!

I added a start menu and some other stuff. While the game is running, you can press ESC to pause the game and get some stuff you can tweak. You can now change almost everything about the cars which is nice.

New Visuals

The cars aren’t rectangles anymore and actually look like cars! The track also looks a bit better with some curbs (thought they are a bit weird).

New brain

The neurons were hardcoded before, now you can have more hidden layers more easily.

There could be some small stuff I forgot but I think I remembered everything!

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2h 17m 28s logged

MeowBlog Devlog #3

Even more stuff :yay:

Still using the same styling, I have now styled most pages. The website now also checks if the account is the admin account. If it is, you can edit or delete a post. BetterAuth isn’t that complicated for me anymore and I’m starting to piece together how everything works. I still haven’t done the Homepage and the About Page so we’ll see how that goes. Everything else is basically finished though.

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Ship

CharliePet

A cat that lives inside your computer.
It can follow your cursor, stretch, look around and if you don’t move your mouse for 8 seconds it goes to sleep.

All art is drawn by me, it’s meant to resemble my cat Charlie. (Look at my profile picture)

(This only works on Windows so if you don’t use Windows please skip)

  • 4 devlogs
  • 5h
  • 6.22x multiplier
  • 28 Stardust
  • playground
Try project → See source code →
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2h 36m 20s logged

Blare Devlog #5

Finished building it now! This is my second time soldering so it went a lot faster than last time.

I fixed a couple bugs with the screen not working, it’s kind of weird. Everything works now though, but I don’t have any complex functionality programmed yet.

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1h 5m 7s logged

CharliePet Devlog #4

Basically finished now!
I made it stay in one place if you click it. It also meows.
The cat now has a wake up animation (just the going to sleep animation but reversed)
The README and demo is done now.
Also fixed a couple of small bugs

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1h 57m 15s logged

MeowBlog Devlog #3

Stuff has been done!!!

I have now finished the guide and everything should be working. I definitely understand it better now and things are starting to make sense. :yay-67-67:

I’m still a bit confused with betterAuth and how it works but at least we got a website!

I added a background image and some styling. Turns out tailwind CSS isn’t as scary as when I first found out about it.

Idk what else to say. I used the usual design I like with the transparency thing, made the buttons do stuff when clicked and yeah ;-;

:boykisser-cute:

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1h 12m 8s logged

MeowBlog Devlog #1

I am so confused.

There’s so much complicated stuff, I did my best to follow the guide up until halfway and I think it works now.
I have never done anything like this before so it is all a bit weird and confusing.

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2h 20m 32s logged

Car Simulation Thingy Devlog #5

It drives better now!

I added a small HUD in the top left so you can see some stats.

There were a couple of bugs with the AI itself so I fixed those as well. You can also speed up the simulation or hide all the cars except the best one.

That’s it!

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1h 2m 52s logged

Charlie Pet Devlog #3

Animations and stuff!

The el gato :cat-comfy: now follows your cursor. If it gets close it may play a short animation. If you don’t move for too long it will get tired and go to sleep. :cat-chips:

Uh yeah

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1h 26m 1s logged

Charlie Pet Devlog #2

Charlie!

This is what I drew in 1.5 hours. It is supposed to resemble the cat seen in my profile picture.
I added a couple animations that Charlie does.

This is also my first time using Aseprite so it took me a while to figure out.

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