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Adodo

@Adodo

Joined August 3rd, 2026

  • 9Devlogs
  • 2Projects
  • 0Ships
  • 0Votes
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18m 37s logged

working on the world overlay now yay. will make the art for the building sprites and the 2d/3d isometric Mars world tomorrow.

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2h 41m 3s logged

the video for all the stuff i’ve done so far!! After the enter outpost button is clicked, ive added the sprites (designed them myself) and did some more cleaning up for that part.

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40m 58s logged

Wasn’t coding much today because I was busy making the sprites/sprite sheets for my game. spent like 2-2.5 hours 😭.

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1h 16m 19s logged

Updated the API stuff to include a simulated version for the game, since Class-C/M solar flares (DONKI API) don’t occur frequently enough to be able to fully use in a game. InSight’s data has info gaps and stuff so I also created a simulated data set to fill in the gaps, however the lander only captures temperatures, horizontal wind speed, and atmospheric pressure, while I do also need precipitation and dust storm opacity. After some research, I will eventually have to use some actual physics using delayed data from the Curiosity and Perseverance rovers. Dunno how, but we’ll get there eventually lmao.

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1h 27m 26s logged

Finished the backend which changes the info on the start HUD page, managed to get the cinematics to work that transition to the start of the game, then the actual start of the game.

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1h 25m 21s logged

Scrapped the old HUD model for something a bit more realistic. Still need to make the backend to connect DONKI and Insight APIs for live feed. Spent too long trying to figure out how to render Mars lol. Finally going to start building the actual game now.

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