Dev Log #3 – WarioWare
Made solid progress on Quadrio by completing the game’s core progression system.
Implemented:
🎮 Three mini-games across three levels
🏆 Level completion screen after each successful mini-game
👑 Final victory screen after clearing all three levels
❤️ Three garlic-life system shared across the entire game
💀 Game Over screen when all three lives(garlics) are lost
🔄 Restart option to play again after winning or losing
The full game loop is now in place, making the gameplay feel complete from start to finish. 🚀
Devlog #2 – WarioWare
Made good progress on WarioWare today.
Implemented the basic gameplay UI, including:
🧅 Item display system
🎯 Score counter
📊 Level indicator
🌄 Initial game scene layout
The core interface is coming together, and the foundation is now in place for adding gameplay mechanics and increasing the challenge in future updates.
Still early in development, but it’s starting to take shape. 🚀
I’m working on WarioWare game
Just finish Building AstroTab
I’m Building AstroTab
AstroTab is a NASA Astronomy Picture of the Day (APOD) browser new tab replacement
Building BetaCare
Health care shouldn’t depend on where you live or how much money you have.
That’s the idea behind BetaCare.
I’m building it as more than just a hospital booking app. The goal is to create a complete digital health ecosystem that connects patients, healthcare professionals, pharmacies, laboratories, and emergency services in one platform.
Current Vision
🏥 Find nearby hospitals and clinics
👨⚕️ Book appointments online
📋 Access digital medical records
💊 Prescription and medication management
🚑 Emergency support
🌍 Designed to work for both urban and rural communities
What I’m Working On
Right now, I’m laying the foundation:
Setting up the frontend architecture
Designing a clean and accessible UI
Planning scalable backend integration
This project is still in its early stages, but the goal is ambitious: build something that can genuinely improve healthcare accessibility.
I’ll be sharing progress, and lessons learned as development continues.
Feedback and ideas are always welcome.