DEVLOG
MWAHAHAHAHA I CHANGED EVERYTHING ABOUT THE SITE CUZ IT LOOKES KINDA UGLY
sooooooo i saw messenger.abeto and immediately thought i should make one for moon sooooo i made the moon and the stones and the pits
BUT but to move th rover i had to use A W S D keys, this part broke my brain 😭 i ended up rotating the rover around the moon instead of moving it in a straight line. the camera also had to learn what “up” means, and now it follows behind you without making you dizzy.
Thenn I picked 21 relics on the moon, from Luna 2 all the way to Odysseus. each one has the real coordinates,*(from wikipedia and nasa! i will attach image of real coordinates of moon relics i found) the date, and a little story.
DEVLOG
I am making a 3d game for the firstt time in GODOT yay
The game is titled arrietty inspired from the ghibli anime the girl lives in a tiny house and she collects sugar cubes to grow bigger
I imported all the 3d assets from the internet even arrietty herself and wrote the code in gd scirpt im really proud on the way my game looks and function
DEVLOG 1:
Hii guys im making a small game in html,css and js where memes have to avoid other memes on a meme highway!
I wrote the basic html code, added a heading and a few btns also wrote the CSS code but idk my screen appears kinda blank and is only showing html code not the css also dw im planning to change the fugly font!
DEVLOG ??
Shipped but got rejected(again) im gonna be changing everything about this
I did not change the ui much but made a few change to the code
Now just move your hand to move the ship
Dont hit the asteroids and collect the star orbs to get higher score!
If your motion is not detected incraese sensitivity
DEVLOG #5:
(hopefully) last devlog, worked mostly on the html code, the score wasnt showing up properly when game ended so fixed that, debugged the code for tracking sensitivty,didnt do any styling work so i dont have anything to show you guys anyways heres a pic of my code instead :>
DEVLOG # 4:
Changed the project UI from blue to neon greenish color it looks wayyyy better…at first i had a simple triangular shaped spaceship BUT NOW IT LOOKS LIKE A VERYY REAL SPACESHIP
it looked a bit big before, reduced the size now it looks a bit small lmao anyways here is how it looks:
I LOVE THE NEW FONT!!
hey guyss i made a mini house , only a room in it using ONSHAPE , it was my first project so it was a bit hard but im so happy with how it turned out
I made a apple bed and a pear shelf and a circular window yayayayy
DEVLOG # 3:
FINAL DEVLOG yaayyayyayyyayyyyy
sooo MISSION CONTROL is a browser game you play by moving your head in front of your webcam In case you dont have webcam, dont worry, you can use keyboard!
Sooo I wrotw the JS and CSS code and it all finaallyy works.
In JavaScript I set the camera setup, motion tracking, game state, physics/collision, rendering, main loop.For asteroids,spawnInterval inside update() controls how fast asteroids start appearing.The 0.35 smoothing factor in sampleMotion() and the dt*8 easing in update() control how snappy or floaty the ship feels.Defined all colors once as CSS variables at the top of css file. The canvas size is determined by width/height attributes on canvas (both the HTML attribute and the W/H constants near the top of the script). This runs entirely client-side, at low resolution, so it’s cheap enough to do every frame without a GPU or external API. There’s no face/head-detection model involved.
DEVLOG # 2:
Guyss everything is going southh evrything that coud go wrong went wrong! i cant see the google font i imported, the enable camera button is not working maybe once i write the complete script it will start to function properly..defined te resettgame, startcamera and sampleMotion , the start camera is NOT working idk i should look into it however this is how it looks till now:
(same as before ik lol)
Heyy guys im gonna be making a simple game in HTML,CS and JS where you have a spaceship and have to avoid asteroids(the obstacles) and try to catch the orbs(that increase your score), the twist however is that you dont move with keyboard keys but rather with your head!
Wanted to post a devlog on my progress earlier but power got cut and internet was gonee anyways here is my DEVLOG:
DEVLOG # 1:
In my HTML file, I determined the structure of the project,to stream the wbecam used the video tag and canvas tag for where the game is to be played and then used 3 overlays for start,game over and camera denied screen, also added track sensitivity just in case its no picking up your motion
The CSS fIle gave the look of my game, I first determined the colors,made the background a gradient,then positioned 4 L-shaped boders at each corner.
idk why my google fonts is not working tho
Still need to work on the JS file to determine the logic and functionality
should i change the font size?
DEVLOG 4??
i lost count
Anyways! wanted my website to have a cool comments/ contact me/webring kind of thing but it was too much work aand i had no frnds who had webrings sooo i used GISCUS! it was so exciting and easy to do!!
DEVLOG 3:
Worked on the JS code, had a lot of problems in the scroll-up btn so asked my sis..she helped me a lil and now the btn is finally there and working! i still need to add the webring and project;s imgs
DEVLOG 2:
Guys guys! im so so excitedd..made the layout and design of the website today in css, it had aloooot of problems at the beginning but now it works fine, still alpt of things to add here yayayayayyyy
DEVLOG 1:
I am making my personal website hehe, did html work and laid down the basic structure of my website yayayay