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maxigoogolplex

@maxigoogolplex

Joined June 2nd, 2026

  • 8Devlogs
  • 4Projects
  • 1Ships
  • 15Votes
trying my hardest lolz
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28m logged

Content Update for The DIE (Devlog #4)

This is the fourth devlog for my Roblox horror game “The DIE.”

After fixing some major bugs with the spectating and round system, I have now added gamemodes. Here are the ones as of right now:

  1. Classic - The original gamemode for the Die. One person hunts down everyone else.
  2. No Props - Removes all movable objects in the map, making it harder to hide from the Die.
  3. RETRO (Shown below) - Brightens up the entire map, removes fog, and makes everything look like old Roblox.

Of course, more will be added later.

Play here: https://www.roblox.com/games/15452157419/The-DIE

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1h 14m 4s logged

This is a Godot project I’m working on, currently titled DungeonsIY

Currently, I have the basic player movement, a placeholder player sprite, and the main room environment with some textures.

It’ll be a third-person roguelite dungeon crawler with randomly generated rooms, and its main characteristic is its art style, which is entirely out of cardboard (to make animating easy while still fitting the art direction)!

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4h 17m 25s logged

Content Update for The DIE (Devlog #3)

This is the third devlog for my round-based Roblox horror game “The DIE.”

I have added a spectating feature as well as a new map called “Infiltration” (a remake of something I made 5 years ago, as a fun fact). This will likely be the final update for quite a bit as I work on other stuff.

Again, playtest here: https://www.roblox.com/games/15452157419/The-DIE

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Ship

This is my new Roblox game called “The DIE,” a multiplayer round-based horror game where one is chased by the titular antagonist (seen in the image attached). I technically started this 3 years ago, but ~90% of the game’s contents were only added this year.

This wasn’t exactly the hardest thing to make (though it was tricky getting the main game loop to work), but I’m pretty proud of how this game turned out the way I envisioned it to.

Currently, there’s only 3 maps and I’m still looking for people to further test the game.

play here please:
https://www.roblox.com/games/15452157419/The-DIE

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2h 25m 40s logged

THE DIE.

This is my first shipped project and it is a Roblox game from 3 years ago that I decided to finish.

Basically, it’s just a standard round-based survival horror game except you’re being chased by an abomination that can run faster than you and jumps extremely high.

It isn’t exactly the most impressive project someone has made, but it is certainly a project.

https://www.roblox.com/games/15452157419/The-DIE

i’m sharing this for playtesting so there’s definitely going to be some major bugs that i missed

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4h 22m 16s logged

here is a godot game i have been working on called “a shot in the dark,” a 2D top-down shooter where you have to rely on sound to know where enemies are

currently, i have made:

  • movement
  • a basic arena
  • enemy & player designs
  • player death
  • a menu
  • basic gun mechanics
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