This is a Godot project I’m working on, currently titled DungeonsIY
Currently, I have the basic player movement, a placeholder player sprite, and the main room environment with some textures.
It’ll be a third-person roguelite dungeon crawler with randomly generated rooms, and its main characteristic is its art style, which is entirely out of cardboard (to make animating easy while still fitting the art direction)!
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.