You are browsing as a guest. Sign up (or log in) to start making projects!

maxigoogolplex

@maxigoogolplex

Joined June 2nd, 2026

  • 5Devlogs
  • 3Projects
  • 1Ships
  • 5Votes
trying my hardest lolz
Open comments for this post

4h 17m 25s logged

Content Update for The DIE (Devlog #3)

This is the third devlog for my round-based Roblox horror game “The DIE.”

I have added a spectating feature as well as a new map called “Infiltration” (a remake of something I made 5 years ago, as a fun fact). This will likely be the final update for quite a bit as I work on other stuff.

Again, playtest here: https://www.roblox.com/games/15452157419/The-DIE

0
0
2
Ship Pending review

This is my new Roblox game called "The DIE," a multiplayer round-based horror game where one is chased by the titular antagonist (seen in the image attached). I technically started this 3 years ago, but ~90% of the game's contents were only added this year.

This wasn't exactly the hardest thing to make (though it was tricky getting the main game loop to work), but I'm pretty proud of how this game turned out the way I envisioned it to.

Currently, there's only 3 maps and I'm still looking for people to further test the game.

play here please:
https://www.roblox.com/games/15452157419/The-DIE

  • 1 devlog
  • 2h
Try project → See source code →
Open comments for this post

2h 25m 40s logged

THE DIE.

This is my first shipped project and it is a Roblox game from 3 years ago that I decided to finish.

Basically, it’s just a standard round-based survival horror game except you’re being chased by an abomination that can run faster than you and jumps extremely high.

It isn’t exactly the most impressive project someone has made, but it is certainly a project.

https://www.roblox.com/games/15452157419/The-DIE

i’m sharing this for playtesting so there’s definitely going to be some major bugs that i missed

0
0
2
Open comments for this post

4h 22m 16s logged

here is a godot game i have been working on called “a shot in the dark,” a 2D top-down shooter where you have to rely on sound to know where enemies are

currently, i have made:

  • movement
  • a basic arena
  • enemy & player designs
  • player death
  • a menu
  • basic gun mechanics
0
0
1

Followers

Loading…