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CyberIntruder

@CyberIntruder

Joined August 27th, 2026

  • 11Devlogs
  • 2Projects
  • 1Ships
  • 2Votes
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7h 55m 36s logged

I fixed the issue with the song stopping when the phone screen turned off. It turns out putting a video with a single frame (the thumbnail) into an audio component does some video things and needs the hardware decoder, which was why it was stopping. I fixed it by converting the video file into an audio file in the download route. I also moved the logic that played the songs (next song when the current one finishes, etc.) from the watch page to a context, so it works on every page, not just the watch one.

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3h 29m 19s logged

I tried to add the actual PWA support, and I did get the app to actually install (in chrome, not firefox) and cache the pages. It works offline, but there still are many issues that I don’t know how to fix, for example it reloading (resulting in the audio stopping) when I click a link, which wouldn’t normally happen when online. Also the audio stops playing when the screen turns off in chrome, but it doesn’t in firefox. I can start it again through the media session notification and then it plays.

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6h 48m 20s logged

I made the lists reorderable, added media session support, created this lyrics player and added a three dot menu that now contains the old download functionality and moved the offline data indicators next to the three dots (I also added the option to add/remove the current song from the playlist).

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9h 6m 35s logged

I made the playlist/play next list at the right of the screenshot. The functionality is inspired by youtube music – if the current song finishes, play the next one. If there isn’t a next one in this playlist, play the first from a “suggests” list and move it from the bottom list to the top one. This was really hard to do, because I wanted the url to update the song id without reloading the page, actually autoplaying the next song, etc. I also fixed some UI/layout issues.

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5h 56m 41s logged

I added a responsive sidebar with a downloaded songs list. Later I added this layout to the main layout.tsx so it is on every page. I also made a global system for playing music so it doesn’t pause when you go to another page, and because of that I had to make my own UI controls component for it. And finally, I made the currently playing song to display on the bottom.

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Ship Changes requested

I made a web application that simulates our solar system. At first, I wanted to make a satellite tracker app with a realistic earth model, but after a while I decided I wanted to have also other planets in the background, so I started working on that. I also wanted the moon, so I added moons to all planets, and soon enough a whole solar system simulation was born. Later I decided it would be cool to simulate solar and lunar eclipses, but when I tried it, the moon and earth didn’t align at all, so of course I had to fix it. And I also did. At this point I decided that I’m not making a satellite tracker app, so I transitioned to the solar system simulation app. I specifically wanted realistic distances between planets, moons, etc. to show the massive difference there is, and I added the ability to view all planets from close up and also the whole solar system. At this point the UI still looked terrible, I’m a really bad UI designer, so I decided to use my free three prompts to claude opus 4.8 for exactly this. After that I cleaned up the code and the project was finished!

  • 5 devlogs
  • 29h
Try project → See source code →
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5h 42m 52s logged

I polished the UI with the help of some AI, it looks way better now in my opinion. I also optimized the app a lot by for example downscaling the textures and optimizing some parts of the code, and it loads now a lot faster than before. Then I added a texture to the moon and seasonal textures to earth that change based on what month it is.

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9h 37m logged

Firstly I made this search page that shows the search results, and then later I made this watch page where the user can download a song and play it.

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9h 14m 57s logged

Firstly I fixed some major errors in the solar system simulation, like the planets spinning in the wrong direction, the earth not aligning it’s rotation with the sun correctly, etc. Other than that I improved the UI a little bit, it now also shows the current time in the simulation and I also added a toggle for the orbit paths when the earth is focused. Then I added these lines that show the tilt of planets. I also improved the sun’s shader so it looks better and changed the earth’s atmosphere shader so it doesn’t display those jumps as it did before. (PS: Did you know Uranus has for some reason a massive 98 degree tilt like this?)

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9h 19m 16s logged

I made a simulation of our solar system. It isn’t extremely precise, because when I tested some solar eclipses, it didn’t align completely (well it didn’t align at all…), but I want to improve this in the future. I did use a lot of AI to help me with the position and rotation calculation system, because that was a lot of complex math and it would take me ages to get something working 🙏 . After that I reworked the earth scene to display this more realistic model of earth and hide the orbit paths when I focus it. I also added some movement to the clouds, it looks much better when they move at least somehow.

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4h 13m 4s logged

I didn’t have an idea of what I want to make at the start, so I naturally asked AI. One of the first ideas it gave me was this satellite tracker web app thing, so I decided to start doing that. After some time though I decided to make firstly a super realistic scene with earth, so I worked on that. It’s not done yet, not even close, but I’m slowly getting there! (PS: There’s also a moon in the screenshot!)

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