i switched to a different component library, and finished up compression!
i switched to a different component library, and finished up compression!
got some basic UI down with shadcn-svelte and lucide icons for the background remover
i now have a basic game loop going!
i’ve also now realised wakatime hasnt been tracking my time in my IDE, only Unity :p
I set up the Unity project, and got a VR rig and locomotion set up.
(probably) final devlog! the app is now in a state where i feel i can show it off. its stilll a bit scuffed, but works relatively well. try it out at the github!
made an ios build, significantly improved chat ui, added message actions, settings, etc
got some of my friends to test
i done a bunch of stuff (login, channels list, chat), my goal is to get it to a state where im comfortable not using an alt to test (already got said alt restricted once, i think its fixed now?)