You are browsing as a guest. Sign up (or log in) to start making projects!

emin

@emin

Joined June 23rd, 2026

  • 11Devlogs
  • 3Projects
  • 3Ships
  • 24Votes
Ship

I built Text Sanitizer, a small web app that cleans up messy text before it gets copied, pasted, or shared. It removes extra whitespace, strips unwanted html content, normalizes formatting, and makes text safer and easier to reuse without making it feel over-processed.

The biggest challenge was balancing simplicity with safety. I wanted the sanitizer to be fast and easy to use, while still handling edge cases like repeated spaces, malformed markup, and messy pasted content without breaking the original meaning.

I’m proud of the overall user experience: the app is easy to test in real time. I also added a few quality-of-life improvements, including instant preview, simple copy workflow, and clearer output for users who want a cleaner result quickly.

To test it, paste text with repeated spaces, HTML-like fragments, or noisy formatting into the input box and compare the cleaned output. The tool is meant to help people sanitize text in seconds while keeping the result readable and consistent.

Try project → See source code →
Open comments for this post

20m 14s logged

I am building a frictionless tool to clean up messy text, extract key metrics, and remove clutter instantly.Tested it on a real-world messy research snippet containing scattered email addresses, raw URLs, extra white spaces, and rogue HTML tags. With a single click, it extracted all 3 contact emails ([email protected], [email protected], [email protected]) and parsed out clean URLs effortlessly!

0
0
6
Open comments for this post

5h 4m 14s logged

After many shipping, I needed to rewrite most of codes in my project to decrease the AI usage. I had to delete some features like historical events and close approaches which are generated by AI. Now, my project is more specific. That’s how it looks like right now.

0
0
31
Ship

I made telespace100, a retro 80s teletext space portal. It fetches live space weather data from NOAA, displays NASA’s Picture of the Day, and features a Spaceflight News feed with clickable links to full articles.

The hardest part was getting the CRT visual effect right using CSS and setting up keyboard navigation without breaking the classic teletext layout. I’m really proud of how authentic the UI feels and how all the dynamic space APIs blend together.

To test it, just use your keyboard numbers like typing 100, 200, 300 or 400 to jump between pages and explore the news, space weather, and images.

Try project → See source code →
Open comments for this post

53m 29s logged

I roughly finished my project. At least I completed it as it’s purposes.

In the page 200, you can see the current magnetic activity level of the Earth, status inducatur and measurement date.

In the page 300, you can see the daily news about space and the picture of day from NASA.

In the Page 400, you can see the current developments about space.

If you want, you can try it from the link: https://telespace100.vercel.app/

0
0
21
Open comments for this post

42m 27s logged

I approximately 1 hour ago started my new project that I named TeleSpace100. What this project can do:

Transform the browser’s New Tab page into a retro 1980s TV Teletext interface.

Fetch and display live space data from NASA and NOAA APIs in real time.

Enable authentic retro navigation using only page number keypresses instead of a mouse like 100, 200 and 300.

1
0
40
Open comments for this post

2h 6m 50s logged

For my latest update on the Orbital Congestion Simulator, I focused on building a tool that looks beyond today’s telemetry: the Kessler Syndrome Projection panel.Instead of just showing current satellite positions, this feature lets you model the future of Low Earth Orbit. You can test pre-set scenarios like Megaconstellation Boom, Green Space, or ASAT War, or tweak custom parameters directly:Launch Rate: Multiplier for annual launchesMitigation Rate: Success rate of post-mission disposalCollision Risk: Probability of cascading orbital collisionsThe engine calculates real-time updates for total object counts, debris volume, collision metrics, and distribution across LEO, MEO, and GEO regimes. You can also hit Play to watch the timeline scrub forward as orbital density builds up.

0
0
40
Open comments for this post

24m 31s logged

One of my project’s important feature is showing the real close approaches between two satellite in next 24 hours.

Click any alert card on the demo if the list isn’t empty. If it says scanning, give it a minute to find close approaches.

0
0
54
Ship

What did you make?
A browser app that shows how crowded Earth orbit really is. You get a live 3D globe with thousands of satellites and debris from CelesTrak TLEs, filters, close-approach alerts, replays of real incidents, a simple Kessler “what if” panel, and on phones a Satellite Spotter that uses the sensors so you can aim at what’s actually overhead.

What was challenging?
Keeping ~12k objects moving without melting the browser. Propagation had to go into a worker, and close approaches were annoying because fast LEO crossings can vanish between frames if you sample too coarsely. Also burned myself once when an automated TLE refresh wrote a half-empty catalog (almost no stations) and the live site looked broken until I added hard minimums so thin fetches can’t ship.

What are you proud of?
That it feels like a real tool, not a slideshow. VERIFY mode for close approaches, the historical replays, and Spotter on a phone are the parts I keep showing people. Also getting five languages working and not letting the UI rot when the catalog updates.

What should people know so they can test your project?
Open the live demo on desktop first: https://orbital-congestion-simulator.vercel.app
Skip or finish the short tour, turn on Color by Function, click a few objects, try a Historical Event, and open a close-approach card if any are listed. On a phone, pick something bright like the ISS and hit Spot — allow location/motion, go outside if the compass is weird, and do a figure-eight with the phone to recalibrate. Positions come from periodic TLEs + SGP4, not a live tracking API, so treat it as educational. Repo: https://github.com/muhammet842/orbital-congestion-simulator

  • 2 devlogs
  • 22h
  • 18.13x multiplier
Try project → See source code →
Open comments for this post

1h 58m 7s logged

A phone feature inside Orbital Congestion Simulator: pick a satellite, point your camera at the sky, and follow the on-screen guide until it matches what’s overhead — using GPS, compass, and live TLE positions.

0
0
26
Open comments for this post

19h 47m 43s logged

I’ve been building Orbital Congestion Simulator for a while now. It shows thousands of satellites and debris around Earth in 3D, using real TLE data from CelesTrak and SGP4 to calculate their positions.

You can filter by orbit, select objects for details, check close approaches, replay historical collisions such as Iridium 33 and Cosmos 2251, and explore a simple Kessler Syndrome future projection. The interface is also available in several languages.

Live demo: https://orbital-congestion-simulator.vercel.app

0
0
23

Followers

Loading…