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Jewelia

@Jewelia

Joined June 1st, 2026

  • 14Devlogs
  • 3Projects
  • 0Ships
  • 0Votes
Just starting to make games and websites this summer! Enjoying collaborating with @graceyd and @kimeowsu on Boba Cats!
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3h 21m 51s logged

I’ve gotten started on adding the ability of entries to pre-populate stored text (title and body). Since I haven’t implemented a backend yet (sooo I kinda got a bit carried away working on Boba Cats! And this project hasn’t gotten as much love and attention…but I’m hoping to get it working eventually!), I used a temporary entry variable for testing purposes (you can see it in the code if you take a careful look!) And yes, I shared a screenshot of the code this time instead of the actual site since there’s not much change in the visuals of the site! Next, I’m working on adding a date function (but the element is in the wrong place! So I won’t show until I fix it haha)

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40m 41s logged

I’m sure I’m not the only person who used the College Board SAT question bank and forgot to uncheck the “show answer and explanation” box before going to the next question, spoiling the next answer for me. To fix this, I made it so that my chrome extension will intercept the “Next” button click and display an alert if the box is checked! It was kind of hard because the check boxes on each question have a different ID and going to the next question gets rid of the event listener my extension adds, but I found out that the active check box is the last in the array of checkbox elements, so I was able to target that.

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8h 11m 19s logged

As we near our final stage of completing the first world of our project, we are smoothing everything out as well as adding final touches and the last major additions such as the plant shop shown below (spoilers: it doesn’t sell you plants). I’ve smoothed out the camera movement in the miniboss arena and added a gate (as shown in the video). I’ve also had fun creating the UI for a multiple file save system and inventory! That’s it for now!! (If we’re not counting some stuff that would be better for you to experience when you actually play the game 😉😉)

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4h 2m 57s logged

I made a chrome extension to assist with timing myself on SAT practice sites, specifically for math questions. The Easy, Medium, and Hard buttons each set timers of 1:00, 1:30, and 2:00 respectfully. It starts counting negative seconds when time is up, and takes this into account when displaying data from your practice session in the summary.

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4h 18m 13s logged

We’ve been wrapping this game’s first level up, with some fixes and tweaks here and there, and adding the final cutscenes such as the one in the video! Aanddd….we might be getting a soundtrack from a special someone 😉

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11h 1m 10s logged

We’ve made a lot of progress on Boba Cats! Nearly all the rooms are added and we are close to finishing up the dialogue and story line! Thanks to @kimeowsu ’s amazing art and creativity and @graceyd ’s awesome coding and dedication, we hope to be able to ship the first level of our game very soon, so stay tuned!

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5h 50m 6s logged

Dialogue and Story!! We’ve started to add the plot in the form of dialogue to our game, which we have decided to name Boba Cats! In order to get their ship fixed, the player must find brown sugar boba…but at what cost?

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3h 42m 59s logged

We got the underwater city art in by @kimeowsu!! Doesn’t it look amazing? 😍 I worked on the scene changes, which allow the player to go back and forth between rooms. Tell me why forwards scene changes took like 10 minutes and backwards took 2 and a half hours… at least it finally works!! 🥳 😅 🐈

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4h 14m 8s logged

We’ve moved on to ✨THE BIG BAD BOSS✨ of our underwater level: The SEA BUNNY. @graceyd and I worked on coding the bunny @kimeowsu drew. It can shoot bullets from its fur and launch a mad dash attack you can try to dodge! Who knew bunnies were so dangerous and…huge? 🫠 🧨 🐰

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3h 10m 28s logged

Oh yeah, that bomb that’s not supposed to explode and yet yeets you halfway across the screen? It’s not a bug……it’s a feature 😉 😎 😏

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2h 6m 51s logged

We got art for the cave the player will enter after passing the underwater level!! 🥳
@graceyd and I worked on coding a flashlight that will grow a vine to allow the player to climb it and reach the cliff! Enjoy the video 😊

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3h 55m 2s logged

Updates: We got some art by @graceyd’s sister imported in! We’ve a few steps closer to creating an actual 2D scrolling game with the implementation of a camera to follow the player and factors in the environment (like fish and coral tubes!) that damage the player’s health.
Video’s a bit laggy because my computer decided to be slow today XD but hope you enjoy!! Will bring more updates soon :D

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2h 10m 26s logged

@graceyd and I expanded on the coral tubes in our game by adding timers to make them turn off and on! When turned on, the tubes will suck the player in and cause damage in the future :C

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