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samriddhjoneja

@samriddhjoneja

Joined June 8th, 2026

  • 9Devlogs
  • 3Projects
  • 1Ships
  • 15Votes
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1h 8m 20s logged

completed main scene
made screen transitions and made the selector for each class of ship
worked on 3 types of lasers which behave differently for each selected ship

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1h 58m 45s logged

Made UI screens
made game start screen
made a screen where u can chosse between diff types of ships
made a mute button
made a game over screen
added buttons and sprites, fixed bugs and also added different variables and customised ui. will be adding different health and projectiles for each ship and so

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1h 10m 19s logged

i imported the assets and made the background. i made it loop so as to give the effect of a moving spaceship, made some basic variables for later use. added collision boundaries

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Ship

An adaptation of brackeys platformer tutorial, pls note that only assets are imported while the gameplay is very different. this is NOT an imitation or direct copy of the game . (u can teleport and stuff and u have to clear 3 levels with all coins). WASD to move and E to teleport or phase within blocks

  • 4 devlogs
  • 5h
  • 8.20x multiplier
  • 41 Stardust
Try project → See source code →
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1h 22m 5s logged

edited the main screen. added a settings button which can control music volume and toggle fullscreen, added a back button by pressing esc to quit the game. changed the main menu UI design a bit

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58m 33s logged

added nature and greenery to the scene .
made the button and changed home screen design.
imported portal to change the button in the level to get back to the home screen.
modded the difficulty of the levels .
completed overall level 3 and home screen design

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1h 44m 48s logged

completed labels and coins.
changed the mechanics a bit
added enemies
fixed a bug where enemy would stay in place at the corner.
added the score keeper at the end of the level

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52m 12s logged

started level 3.made the base level
tested it to modify the overall difficulty.
fixed some older bugs where score from another level would appear.

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