starwick - the run finally means something
been turning the flow runner from a pile of systems sitting next to each other into a loop u actually wanna repeat.
what i built
routes arent just colors anymore. the eclipse path pays way more but the dark creeps in and might swallow u whole. the safe one keeps u calm. bond literally pulls ur companion in to cover ur misses. picking a line feels like picking a mood now instead of a number.
then the companions got personalities. vesp gives u a wider grace window, corvel just hands u steady starlight, mara makes the eclipse burn brighter but runs u way hotter, ash leaves a relic every flight. ur not collecting skins anymore, ur picking how the run feels.
and the hearth actually grows. spend starlight, a room wakes up, and it changes what ur next run can do. come back a few runs later and the place looks different.
the part that broke me
the end of run ceremony kept rendering pure black. spent forever convinced the camera was aimed wrong. it wasnt. the hearth was dropping its stars in world space and ignoring where i actually put them so they floated off in the void lol. fixed that and it was STILL black bc the ritual camera was fighting the render pipeline. ended up pointing it at its own texture and feeding that to the screen. finally bloomed.
where its at
cold open -> run -> route choice -> a small ceremony that hands u back a memory seed -> hearth grows -> next run. it loops now. still rough but it finally has a soul.