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CLADES

  • 5 Devlogs
  • 14 Total hours

Compartmental Lightweight Agent-based Disease Epidemiology Simulator

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I made a disease epidemiology simulator, and then extended it with age stratification and multiple strain support. A major challenge was figuring out the math behind it and pulling it together at each new component. I am proud to say that, as far as I know, the data is actually worthwhile and should track with reality, but I am not an epidemiologist. I made a simple site for people to check it out, and if you want to try it properly you can build from source (P.S. Its just 2 commands:))) )

  • 4 devlogs
  • 14h
  • 18.66x multiplier
  • 262 Stardust
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Open comments for this post

2h 6m 35s logged

Fixed some text alignment, and the multistrain component giving completely wrong results. Everything actually (seemingly) works pretty well.

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Open comments for this post

4h 19m 50s logged

Worked on support for multistrain, and while it is somewhat implemented it gonna stay off main branch, theres a lot left to do with it.

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Open comments for this post

4h 24m 17s logged

I implemented age stratification as a separate mode, and will work on integrating them more closely. Very minor text alignment issues left but it is time to sleep.

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Open comments for this post

3h 10m 56s logged

I wrote the core architecture of the simulator, with almost no larger features yet but it should be functional. I have also ran into a build error and fixed it and now built successfully (with 1 error).

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