You won’t believe it. I got it working FIRST TRY
That’s actually crazy to be honest. Tells you how much expirience those 8 hours of menu development have given me.
Someone give me a Unity menu doctorate or sum
But on a serious note, we have game difficulty selection and its all nice and self contained. With controller support of course.
You can see we have Previous Saves but that isn’t really functional yet.
One of the things I learnt is to never rely on the UI giving you the data, only the click, so you’d manually add the elements and then call .value or .isOn respective to the component, and the same goes for dropdowns although I didn’t use one here.
Let me know if you think it looks clean or any improvements to the UI readability, etc.
Comments 4
The ui looks really nice!
@OrangeJuice thank you bro
that is son clean, honestly though
@Shreyansh love for that
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