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3h 26m 11s logged

Managed to get everything working <3 The main issue was not assigning texture units to the sampler uniforms whenever the shaders were rebuilt 🤦. Either way, the feature works fully now.

The rest that’s left before making a release is chasing some bugs that are left: e.g. crashes on Windows on startup and access violation errors when making a screenshot on fullscreen (also specifically on Windows).

Below is the Joukowski function, as I briefly mentioned before in the prior devlog.

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