Texel Forge
Hardware- 1 Devlogs
- 1 Total hours
Paint pixels, add a frame, and toggle onion skins in the browser. Bayer ordered dithering maps colors through a threshold matrix, and the animation frames export as a PNG spritesheet.
Paint pixels, add a frame, and toggle onion skins in the browser. Bayer ordered dithering maps colors through a threshold matrix, and the animation frames export as a PNG spritesheet.
Built the procedural Worley/Perlin noise graph, Sobel height-to-normal map generator, seamless wrap-around tiling preview, and one-click PBR map exporter.