Static-Space
- 5 Devlogs
- 14 Total hours
A Space Themed WarioWare-Style game full of short minigames.
A Space Themed WarioWare-Style game full of short minigames.
In this devlog, I first begin with creating two new scene that is for the loser and winner page. I created one of their background in the last session so now I made another background. Then I added the elements I wanted to add and customized or perhaps designed it according to my desire.
After finishing the winner and loser scene and writing their code, I ran a test which showed up an error it took a while to figure out the problem as I do not know gd script very well. I turned out to be location of a file error which the code was unable to find but I fixed it.
After That I ran a final test which was good. So I proceeded with the guide in the stardance. I exported the project, downloaded a preset of WEb, created a file known as “exports”, and then compressed it. Then It was time for publishing.
Finally to Publish, I registered into itch.io and upload a new project, selected HTML option, other settings, and finally PUBLISHED THE GAME .
At Last, I wrote the README file and Pushed all the change that I made to the GITHUB repository.
That’s All.
Today, I first begin by creating or perhaps I should say editing my 3rd minigame, it took a while to decide the new minigame but I selected this. I was first trying to make it functional by adding animation but it did not work so I did some research I figured out it must be edited, not animated. So, I wrote the appropriate program and IT WORKED!!!
Then, I begin making a background for the death/loser scene. I used Paints 3D for this. I first downloaded some elements from the internet. Then I individually added them edit. I designed it like whatever came to my mind, there is nothing much to talk about it.
Personally, I is a very different project that whatever I have created before. Perhaps, It it the first game that I created EVER.
That’s ALl.
In this session, I wanted to make a New MiniGame [3rd]. So, first I started with extracting some elements from Paints 3d. I basically downloaded some pixelated images from the internet and cropped the elements out of it i,e, A Spacecraft, Some Meteoroids, & few Satellites . Then I began creating the minigame. In the godot console, I created a new scene and progressed making the game. I also began writing the appropriate program to it so it could sync to the game smoothly. Although it is not finished yet, it is expected to be finished by the next devlog.
That’s All.
This is the beginning, I downloaded GODOT Engine and started a new project named Static-Space. It is a WarioWare-Style, Space Themed game.
I begin making the very Main page of my game. Using the help of the on board guide on Stardance I progressed with my project. I made amazing [do not judge] looking character, elements, & blocks. I the with the help of guide , programmed the Main page to be interactive. It was a easy program, I understood it in a moment. Image: 01.
I then created a Timer Page [a waiting page between two minigames]. I added some special elements to maintain the uniqueness. Speaking on which, the triangular patches are actually lives of the player. Then I proceeded by adding the program. Of Course, it did not work, I started researching and customizing the program to fix it. When it seemed to work fine I proceeded. Image: 02.
Then, I created MiniGame 1 & MiniGame 2, I would not tell about it much because it is good to have suspense. You must play the game to find out. Of Course, I face a lot of difficulty to make them work as their default program did not work. Perhaps , it was not suppose to work at all so that we can learn and find it out ourselves. To those who made this guide, it worked out really well. The Image of MiniGame 1 & MiniGame 2 are not provided.
That’s All.