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Isometric Dungeon Crawler

  • 5 Devlogs
  • 27 Total hours

Isometric Dungeon Crawler Game in Godot

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7h 50m 2s logged

Soooooo

I added a cool camera system then my dungeon gen went bad. remaking it now then my scripts started bugging out on the engine side??? Now I’m gunna remake the github project and tryyyyy to get it to work again… but hey cool camera!

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4h 58m 17s logged

I hate coding. I decided to remake my game in 3d, right? fix the physics, get everything together, make it great! But then i realized that I dont know anything about 3d modeling or Godot 3D. so we’re back at square 1. BUT i did get the guy’s arm to follow the mouse cursor so thats a win!

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