GIVE ME STARTDUST PLEASE | Devlog 1
https://youtu.be/C4Bo1hGNqnY
Hello! It’s me, your personal helper friend! Today I want to talk about my new GAME! In this game, you play as a cursor who wants to steal stardust, the games story will change depending on if your a Bean, or a Buku, but the mean premise is the same. Today I coded the movement, added some physics objects, and made some debug tiles!
Asset Drawing
Asset drawing was pretty fun, I loved making the little star beans, I havent done much art for the Bukus, but I will do some stuff some
Thing that made me consider castration
I was trying to make a simple system where if you ran into a tile too fast, you would bounce, turns out, this made me rewrite the ENTIRE movement code, so now instead of tracking your mouse like a normal person would do, it creates a virtual mouse for you, why? Because I thought the issue was that the player was trying to head for the mouse while it was bouncing, so it wouldn’t work, turns out, this wasn’t really the issue, and I wasted my time. HAHHAHAHAHHA
Conclusion
I want to die (No but really this was a really fun prototype to make, and I look foward to completing this game! Check out the video too!)
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