Void Run
- 4 Devlogs
- 24 Total hours
Making a web shooting game, you are a spacecraft traveling through space and shoot aliens as they appear on screen.
Making a web shooting game, you are a spacecraft traveling through space and shoot aliens as they appear on screen.
The game is finished. The JavaScript is fully complete and the final CSS file is done. I added 3 enemy types to the game, Drifter, Stinger and Brute, and I’m very satisfied with the result.
The title screen was also updated with a new tagline and a bit more information, and the HUD now shows the best score and the current wave. The waves get faster as you play, so the game gets harder the longer you survive.
Only the README is left. I will write it, upload everything to GitHub and then ship the project. I really hope it gets a good rating, since my goal is the Aula F75 keyboard.
I finally wrote the JavaScript. The main movement and shooting are now working, and enemies appear on the screen. The game is playable for the first time, even though it is still rough.
The boss keeps giving me problems and I could not get it to work properly. I decided to leave it for later instead of wasting more time on it today. Another issue is that the ship can only move left and right along a horizontal line. I plan to change this so it moves freely in every direction while you control it.
Fixing the movement comes first, since it affects how the whole game feels. Then I will go back to the boss.
The title screen is finally finished. It took a lot longer than I expected, but I’m happy with how clean it looks. I used AI to help me with the sectioning of the title screen in a few places, but most of the code was written by me.
The screen now has the Void Run logo, the tagline, and a Play button. You can also press Enter to start. The HUD shows the score, hull, best score and wave number. At the bottom there is a controls bar and a list of the enemy types, which are Drifter, Stinger and Brute.
Only the JavaScript is left. That includes movement, shooting and the enemies. I will try to finish it tomorrow.
I started working on Void Run today. It is a 2D browser shooter set in space, where you play as a ship shooting aliens that are coming at you. The idea is simple on purpose, and I want to keep it that way so I can actually finish it.
For now I focused on the base of the project. I set up the styles with a dark theme and built the basic HUD and the title screen. I wanted the layout in place first so the game logic has something to sit on later.
Later today I will start on movement, shooting and the main design of the game. After that I can begin adding the aliens.