These final hours have been excruciating. I encountered my first ever stack overflow (cannon event), I had trouble with null pointers, and somehow a function I made 2 weeks ago was broken but never showed its way through until today. But finally, I added textures! The 2 textures added are a checkerboard texture (as seen in the image below), and now you can upload any jpeg, png, or tga to the textures folder and they will be randomly applied to spheres. I added an earth texture and basketball texture. The image library was not me, it’s from an open source image library called stb_image. I would not have been able to make it myself. Also, I reorganized the project file structure because when I started my files were very non-conventional. Believe it or not, I got the file advice from The Cherno on YouTube. This is probably my final devlog for the summer. I learned a lot making this project and will continue it for the next few months to hopefully get it to where I want it to be.
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