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5h 26m 6s logged

I made a lots of progress and learned a bunch in the past few hours! I added 2 big features: Custom Command Line Parsing and Random Scene Generation. I also ran into a lot of friction doing these. I first had to learn how to connect an enum to strings, which was pretty easy, but the hard part was making sure commands were secure and wouldn’t break under one mistype. The random scene generation was pretty hard too. The big part was calculating the center point every object revolved around and positioning them nicely. This made the renderer quite a bit slower, but it was worth it.

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