@spectra on Cirkuit · 17 days ago 5h 49m 11s logged Devlog #4: The other half of the engine is done! It can now compute components state (low, high, floating, conflict) based on the connections between each other. Next step: wiring the engine to the UI.
@spectra on Cirkuit · 17 days ago 5h 49m 11s logged Devlog #4: The other half of the engine is done! It can now compute components state (low, high, floating, conflict) based on the connections between each other. Next step: wiring the engine to the UI.
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